3.0 Unstable Beta 1
Mindustry » Devlog
Disclaimer: This beta is for PC only! The web client has not been updated, as this version may be unstable and is incomplete!
As usual, this release is incompatible with older saves. (In the near future -- 4.0+, I plan to add an automatic save converter between versions)
Changelog:
- Added a power system, based on lasers
- Added a whole lot of blocks, most notably: tunnel conveyors, multi-block turrets, teleporters, and blocks for generating and transporting power
- Added some new enemies (EMPers, large 'Titan' enemies, and others)
- New enemy AI
- Added 11 new maps, keeping the old "maze" map
- Added a sandbox mode
- Many other changes. Full patchnotes will be available in the final release of 3.0.
This version is currently missing a new tutorial for the power system, besides other things. Please report any bugs/issues you find!
Files
Mindustry-mac-3.0-beta1.zip 60 MB
Dec 07, 2017
Mindustry-linux64-3.0-beta1.zip 60 MB
Dec 07, 2017
Mindustry-windows64-3.0-beta1.zip 58 MB
Dec 07, 2017
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Mindustry
The automation tower defense game
Status | Released |
Author | Anuke |
Genre | Strategy |
Tags | blocks, Multiplayer, Sandbox, Singleplayer, Tower Defense |
Languages | English, Indonesian, Japanese, Korean, Russian, Chinese |
More posts
- Notice: Changelog Moved To GitHubFeb 20, 2019
- 3.4Feb 28, 2018
- 3.3Feb 21, 2018
- 3.3 Beta (HTML5)Jan 19, 2018
- 3.3 Unstable Beta 1-25Jan 10, 2018
- 3.2Dec 24, 2017
- 3.1Dec 17, 2017
- 3.0Dec 12, 2017
- 3.0 Beta 2Dec 11, 2017
Comments
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maybe you could add a leader bord for the highest round. (maybe)
As the healing enemies don't shoot they're really easy to single out and trap to avoid changing waves. They should explode or slowly lose health when there's nothing to heal to stop cheating like that ;)
um maby but you can do the same thing with the other enemies. if you have healing turrets
Then after a while all slowly die/explode ?
awesome!
Love the additions and changes!! Keep doing great works. :D
I played it and infinite rescources can be stored on conveyor corners
Just found the cause. This should be fixed in Beta 2.
i find it vary funny. but thank you for fixing it
thanks
this sounds real good
i absolutely love the game has a ton of potencial the only thing i would like is better graphics to be atleat 32 bit cus in 8 bit u barely see whats going on
But it is it's style. 32 bit would look like it's trying too hard
so its style is to look awful because thats what it looks like wel fine than what about 16 bit just add a bit more detail and make it show which materials you need cus some things look similar