Multiplayer Web Version

(As multiplayer doesn't work on itch.io normally, a separate link is required.)

A sandbox tower defense game-- Create elaborate supply chains of conveyor belts to feed ammo into your turrets, produce materials to use for building, and defend your structures from waves of enemies. Now supports LAN and WAN cross-platform multiplayer!

Mindustry Wiki - currently a work in progress.

Mindustry Discord - chatroom for discussion

This game is open-source! Find it on Github.

Download

Download NowName your own price

Click download now to get access to the following files:

Mindustry-linux64-3.5-release-38.zip 60 MB
Mindustry-windows32-3.5-release-38.zip 64 MB
Mindustry-windows64-3.5-release-38.zip 58 MB
Mindustry-mac-3.5-release-38.zip 59 MB
Mindustry-android-3.5-release-38.apk 19 MB
Mindustry-server-3.5-release-38.jar 20 MB

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Viewing most recent comments 1 to 40 of 242 · Next page · Last page
(Edited 1 time)

A really good and addictive game but missing a main purpose beyond getting all the weapons and Reactor. Really liked this game and I'm looking forward to its future updates! This needs to be on Steam it deserves to be.

I tried to run the game but it crashes. I found this in the crash report file:

ArrayIndexOutOfBounds: 32
io.anuke.ucore.core.Inputs$2.buttonDown(Inputs.java:113)
com.badlogic.gdx.controllers.lwjgl3.Lwjgl3ControllerManager.buttonChanged(Lwjgl3ControllerManager.java:100)
com.badlogic.gdx.controllers.lwjgl3.Lwjgl3Controller.pollState(Lwjgl3Controller.java:74)
com.badlogic.gdx.controllers.lwjgl3.Lwjgl3ControllerManager.pollState(Lwjgl3ControllerManager.java:52)
com.badlogic.gdx.controllers.lwjgl3.Lwjgl3ControllerManager$1.run(Lwjgl3ControllerManager.java:27)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:153)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:111)
io.anuke.mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:27)

Can someone help?

it would be cool to add a few towers. In a being a gas production. That takes oil. And turns it into gas. And a tank factory that produces A.I. controlled tanks at the cost of titanium gas and steel.  That way players could have an army to defend them rather than just turrets.

Nice 10/10

is the game gonna be free forever? or you are gonna make it paid after the ALPHA stage? By the way... i like eggs.

stay free on itch.io and be paid on steam (from all the information i've gathered)

If have blue and white mess clean!? stone!? Map oil worker.

Or they attack 25 or 30?

I like me game big city for stone all many kill?? going city volcano??!!


you should add a tower that uses steel and titanium or any other ore to spawn a troop. and depending on what ore you use it changes the type of unit. that would be awesome.

Please add this 

Did another video which apart from me failing editting and making black bars the gameplay turned out alot better

can you fix contoller support. I tried playing with a ps4 controller but the cursor keeps going downwards.

I like game ALL time?

love this game


i placed an item sorter but when i saw the blocks on the bottom right-hand corner there was something that i had never seen before. in the sorter item selection screen it looked almost like sand. i went through and placed an omnidrill on every block in the game and havent found it

yeah, sand is in the game, just not used.

here's some proof from the 3.3 beta devlog:

Keep in mind this release is *very* unstable! Save often, and expect major bugs.

  • Added multiplayer (you can stop asking now!)
  • Supports LAN play, over the internet and cross-platform with the upcoming PC edition
  • Added ores to map editor
  • Possible controller support (completely untested)
  • Changed smelter system to use fuel and have a maximum speed/capacity
  • New save system, import and export saves to local storage
  • Added autosave
  • Changed flak turret projectiles and speed
  • Balancing of titanium and coal drills to be slower and more expensive, to slow down late-game progression
  • Fixed bug with stacking conveyors and tunnels/junctions not transporting directly to the core
  • Optimized pathfinding to be ~3x faster and use less memory
  • Translation support (incomplete, full translations coming soon!)
  • Teleporters now use power and have a better UI
  • Sorters also have a new UI
  • Added a sand resource (currently unused and unobtainable, but is displayed in the sorter)
  • Re-made all player weapons to be more varied and interesting
  • Removed upgrade menu and added the weapon factory block
  • Increased base player health
  • Discord integration: Wave, map and player count are now displayed in Discord while playing Mindustry
  • Proper Mac and Windows32 support: not well tested, please report any problems!
(Edited 1 time)

thanks for fast reply and answer

you're welcome, i do that a lot

crash report

ArrayIndexOutOfBounds: 33
io.anuke.ucore.core.Inputs$2.buttonDown(Inputs.java:113)
com.badlogic.gdx.controllers.lwjgl3.Lwjgl3ControllerManager.buttonChanged(Lwjgl3ControllerManager.java:100)
com.badlogic.gdx.controllers.lwjgl3.Lwjgl3Controller.pollState(Lwjgl3Controller.java:74)
com.badlogic.gdx.controllers.lwjgl3.Lwjgl3ControllerManager.pollState(Lwjgl3ControllerManager.java:52)
com.badlogic.gdx.controllers.lwjgl3.Lwjgl3ControllerManager$1.run(Lwjgl3ControllerManager.java:27)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:153)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:111)
io.anuke.mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:27)

looks like you were using a controller, is that correct? your crash was an ArrayIndexOutOfBounds, so maybe you pressed a button it couldn't handle? not sure, I just know basic java

yea most likely

Awesome game :D why isnt on steam?  And why I can download PC version of the game only cca 7Kbps? I normally have about 100Mbps :/

Do you have any IP of mindustry servers?

I wish, I can upgrade belts without losing all intems on them ;)

when it leaves 4.0

(Edited 1 time) (+1)

Throughly enjoyed this game will be doing a series, but this first video failed really bad so it's used more as an intro to the series :P

(+2)

Hey Seriously don't worry about it. My videos suck a lot.

Can i play with someone? Reply the IP address and tell me when!!

How do you get the IP of your game?

(+1)

search "what's my ip" on google

than..what..it..didn't..seem..to..work..when..i..created..a..game

if you're trying to play over the internet, scroll down in the comments, a bunch of other people have explained it already

(+2)

Wonderful game.
  You could add direction arrows on the treadmills to know in which directions they are going.

wouldn't that be a bit repetitive? btw i could send you a texture pack like that

Eu jogo por android.

i don't speak whatever that language is

sorry

The Sorter: 

I think you could do it a little better. (We can chosse the ONE kind material that will pass )

One way better to do it would be (select what will pass and what will not)

(Edited 1 time)

right now, try using multiple sorters like this:

S = Sorter

- = Conveyor

SSSSSSSSSSSSSS

------------------

This is likely the best game I've played on Itch.io. I hope you continue to polish it and hopefully release on Steam so people like me can throw more money at you. 

Couple things, whenever I place a shielded wall... the game crashes. You can cheat/exploit by placing conveyor belt or conduit on lava to cross it with your mech. Why no large shielded wall... other than my inability to place them without the game exploding... seems logical for that last slot on the menu. Lags a bit when there is a lot on the screen. 

Also... posting a comment down here kills the active game. Autosaves would rock!

they exist. (auto saves as in it saves to the current save every 90 seconds by default)

(+1)

My mistake. 

Thanks for the responses.

it's fine, i respond to a bunch of people :)

the conveyor thing is not a cheat/exploit it's even in the current 4.0 build

(+1)

Nice game, Very cool

* Seems a little complicated in the beginning, but the ''complicated'' makes the differents kinds of strategy possible

* think you might wanna make a tutorial more advanced though.

Nice game.

I want to join someone, can i be invited and given instructions.

I would like to join, just need to figure out how....

wait figured it out! Lets Play!

(Edited 1 time) (+1)

I will be playing tonight if anyone wants to join me. I'll give instructions on how to join. Can fit up to 5 players. Also, streaming it: https://www.twitch.tv/graszblade

Can the people of this game add people in:-)

what do you mean?

(Edited 1 time)

I can't seem to upload a map. can someone help me please?

the problem I am having is that I can successfully upload the image, but the map screen remains blank. as you can see on the image provided. In this image I just uploaded the map. there were no error messages at all.

is the image valid?

(+1)

New Mega Update... New Season

preeetty laaaaggyyy. otherwise, great! (i think at least)

Hey the lag is not from the game the game runs good. The lag is from my recorder Screencastify.

oh, i see.

I CAN'T DO MULTIPLAYER TELL ME LINK TO WHERE I CAN

You Need Some One's IP For Join His/Her Game

Or Just Click Thing That Says ''Multiplayer Web Version''

I have posted below on how to set up multiplayer with Hamachi.

This Game Is Awsome! Keep It Alive Anuke!

Maybe In Future There Will Be Servers! Like Offical Servers!

Amazing game!!!!

Is anyone interested in playing regularly online together? I have an online multiplayer setup which works using Hamachi that I can share.

1.i need it 

Download Hamachi here: https://www.vpn.net/ and create a network. Other players must also have Hamachi and must connect to a network you create. Then start a game, press Esc, and "Host" from the game menu. Other players within the Hamachi network should then be able to join your game with the IP address given to them by Hamachi as if they were on your LAN network. 

I haven't got this button

I made a map for optimal resources and defenses. Check it out if you like! Save as image, then in the editor load the image and save as a map.

(Edited 1 time)

I have a suggestion for a new item. the player teleporter. it runs on power and can teleport the player(s) from one point to another. you can have more teleporters active by switching its colour. it is basically the item teleporter for players. I find this useful because it is really annoying to go all the way to chokepoint caldera and back if something is broken.

Viewing most recent comments 1 to 40 of 242 · Next page · Last page