Love this game.I have just one small suggestion for the completion of the logistic system.It would be really cool if a conduit could intersect a conveyor so you can transport liquids while intersecting conveyors.So you don't need to overcomplicate the conduit system or the conveyor system.This is useful when you have a large power system production and at the same time you have a complex logistic network of conveyors.
I have use a mine craft crafting system grid so they are very close together and in a grid so tunnels don't work and teleporters also cost too much resources.
This is a really fun game and I am having a fantastic time with it!! I'm not sure where to submit bug reports, but the high score mechanic seems to be broken on 3.3B. Stalking the source code and a vague release notes reference to game mode mechanics changes recently, if I had to venture a guess (just a guess) I believe it is because state.mode.toggleWaves is true in standard gameplay now, as I can manually advance waves while playing
could I translate to french I'm french and I'm on mobile and I see no options to change language please. If there already french language or translater it okay.
Amazing game!!! Would be super cool if there were upgrade trees for the player's robot! Like small perks you can spend resources on! (Like speed upgrades... hint hint). Just an idea though. Keep up the great work!! I can't wait for the next version!!!
There's a glitch I encounter when saving in the beta: I save, the font switches for the save menu, Then I have that font instead of the pixel-style font until I reload the game.
There's a glitch I encounter when saving in the beta: I save, the font switches for the save menu, Then I have that font instead of the pixel-style font until I reload the game.
I'm new to itch.io so forgive me if im not supposed to post this here;
I downloaded the game (windows64 bit version) but everytime I try to open up the Mindustry, it says I'm missing MSVCR100. And when I try to open the desktop_release game, I can't enter a map, it just crashes. Any solutions, help please. I really liked this game on Google Store so I want to play it on PC too. Thanks!
I think there should be something like batteries because the shield die practically instantly in the later levels and I think there should be some way for this to be stopped.
1. The production of power seems to be difficult to understand. I can build dozens of those green generators, and yet it refuses to give enough power to the 3 way splitters or travel any sort of useful distance.
2. I'm also confused on how to get materials OUT of your base. Things you can build with seem to disappear alright, but what about trying to refine coal and iron into steel?
3. It can be hard to distinguish iron and steel and such similar things. Maybe make mined iron red. Also little arrow directions, maybe in yellow, on top of the conveyors would really, really help people design. Sometimes it doesn't want to place in the direction it said it was pointing.
4. Additionally, I'm not sure if it was intentional, but if you point the conveyor arrow left, and drag from the opposite direction, it seems to force it to point that direction instead, so maybe make sure the pointer adjusts to the direction you drag it?
5. Iron production is too high, or coal is too low. If you build 2 iron and 2 coal mines, you'll end up with a solid stream of iron clogging up your distribution points and conveyors around your steel refinery. I like to make a recirculation loop to keep the iron going around and letting the few coal in, and distribute it out to another line which just goes to the base where thousands of iron sit unneeded.
no to get materials you dont use the core(base) it only takes items in. you use the drills to take the coal and iron to make steel. then it goes to the base. hope i could help.
Anuke i only play on browser but it is still fun i was wondering if update 3.3 was featured for HTML5 version because i reaally want to play with all my friends and it is very frustating when I can´t save my game so please add more things for HTML5 please reply if u agree.
Can you teleport water? I'm planning to put a nuclear reactor quite far from the water and a teleport seems like a much quicker option. Is it possible?
i just thought of a new idea to make a barrier because the AI seeks the weakest point in your barrier which could be 1 by 1 armor blocks. instead you make a long open pathway we guns on both sides of the walls. then boom they go to through and get destroyed
The only problem with that is that in the later waves the enemy absolutely destroys armor blocks, with some enemies destroying one by one uranium armor blocks in one shot. This makes your strategy kind of hard to execute well. Other than that, yeah it would work, but more for the early waves.
Dyld Error Message: Library not loaded: /usr/lib/libc++.1.dylib Referenced from: /Users/gloriane9/Desktop/Mindustry.app/Contents/MacOS/Mindustry Reason: image not found
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I've made a mod! No download link yet though /\_(I-I)_/\
Download link on github! Download on GitHub
Episode 2. Mindustry Ep 2- Power is so hard!!
Love this game.I have just one small suggestion for the completion of the logistic system.It would be really cool if a conduit could intersect a conveyor so you can transport liquids while intersecting conveyors.So you don't need to overcomplicate the conduit system or the conveyor system.This is useful when you have a large power system production and at the same time you have a complex logistic network of conveyors.
This is what i wish i could've done when i wasn't recording and testing a large scale smeltery.
use conveyor tunnels
Thanks a lot !
you're welcome (i didn't know how to use them either at first)
I have use a mine craft crafting system grid so they are very close together and in a grid so tunnels don't work and teleporters also cost too much resources.
try the junction (if it doesn't use liquids)
This is a really fun game and I am having a fantastic time with it!!
I'm not sure where to submit bug reports, but the high score mechanic seems to be broken on 3.3B.
Stalking the source code and a vague release notes reference to game mode mechanics changes recently, if I had to venture a guess (just a guess) I believe it is because state.mode.toggleWaves is true in standard gameplay now, as I can manually advance waves while playing
Here is Episode 1.
Awesome game will record videos!!
could I translate to french I'm french and I'm on mobile and I see no options to change language please. If there already french language or translater it okay.
Will there be Teleporters for the Player(s)? Or maybe Gattlings the Player can Enter to help defending?
How do I use the server file?
i have that exact same question.
let me translate the game for portuguese please
I would need your Google email to add you to the translation system.
LOVE this game !!! Keep updates coming. You're doing great work.
Amazing game!!! Would be super cool if there were upgrade trees for the player's robot! Like small perks you can spend resources on! (Like speed upgrades... hint hint). Just an idea though. Keep up the great work!! I can't wait for the next version!!!
teleport does not work
did you give it power?
when i try to play a costom map it just crashes
I find my custom maps crash when there is no path from the enemy spawn point to your base. That might be your problem.
feels like factorio but free i like it
There's a glitch I encounter when saving in the beta: I save, the font switches for the save menu, Then I have that font instead of the pixel-style font until I reload the game.
There's a glitch I encounter when saving in the beta: I save, the font switches for the save menu, Then I have that font instead of the pixel-style font until I reload the game.
EDIT: The font switches for the "Your game has been saved."-like thing.
Don't advertise on someone elses game, it makes you look liek a douch.
don't try his new game... advertising games on peoples games is messed up
A true masterpiece.Congratulation Anuke ! I love the graphics, the complexity and the strategy of it.Amazing game.
Am I the only one who thinks the Droid weapons are too good?
when u get to high levels the do like no damage
yup
Thanks for this game i love it. Would it be possible for a deticated server & arm build? :)
Yes please! My friend has mac and for some reason, he cant join it even when he is connected to the hamatchi, but my pc friends can!
Dedicated server stuff is coming soon (source: anuke on discord)
Also - you don't need an arm build it's java
the multiplayer button is gone?
Get the beta
Im not sure, but i will create a server in the join game thing. I will name Join Here and you can give it a shot.
How does 'join game' work? I don't clearly understand what I'm supposed to do.
You need to start the game on one client. Then on another client in your lan another, thenyou will find the server.
If you want to play over the internet, you have to open Ports/NAT https://en.wikipedia.org/wiki/Network_address_translation on your firewall.
oh yeah what does export do on saved games?
saves the saved game to a file
ive got an idea to make conveyor switches so you can stop the flow of the item on the conveyor.
yeah that would be good, because my conveyors keep jamming with a lot of one material (coal) so that others like titanium can't go through
try using sorters to separate the coal
spanish? I can Help you With the Spanish Version
One good thing to add, a range amplifier. Also, maybe a way to possess turrets.
I'm new to itch.io so forgive me if im not supposed to post this here;
I downloaded the game (windows64 bit version) but everytime I try to open up the Mindustry, it says I'm missing MSVCR100. And when I try to open the desktop_release game, I can't enter a map, it just crashes. Any solutions, help please. I really liked this game on Google Store so I want to play it on PC too. Thanks!
hello welcome to itch.io and sorry i cant help you because im on mac. also i think the developer is still working on the downloads for some platforms.
I think there should be something like batteries because the shield die practically instantly in the later levels and I think there should be some way for this to be stopped.
ive made battery banks using the power lasers to build lines. to make a battery also i agree there should be a battery of some sort
Fun, great game. A few thoughts:
1. The production of power seems to be difficult to understand. I can build dozens of those green generators, and yet it refuses to give enough power to the 3 way splitters or travel any sort of useful distance.
2. I'm also confused on how to get materials OUT of your base. Things you can build with seem to disappear alright, but what about trying to refine coal and iron into steel?
3. It can be hard to distinguish iron and steel and such similar things. Maybe make mined iron red. Also little arrow directions, maybe in yellow, on top of the conveyors would really, really help people design. Sometimes it doesn't want to place in the direction it said it was pointing.
4. Additionally, I'm not sure if it was intentional, but if you point the conveyor arrow left, and drag from the opposite direction, it seems to force it to point that direction instead, so maybe make sure the pointer adjusts to the direction you drag it?
5. Iron production is too high, or coal is too low. If you build 2 iron and 2 coal mines, you'll end up with a solid stream of iron clogging up your distribution points and conveyors around your steel refinery. I like to make a recirculation loop to keep the iron going around and letting the few coal in, and distribute it out to another line which just goes to the base where thousands of iron sit unneeded.
no to get materials you dont use the core(base) it only takes items in. you use the drills to take the coal and iron to make steel. then it goes to the base. hope i could help.
also for the 5 thought you you should make it like
\/ conveyor that has coal
=X=== (to base)
/\ conveyor that has iron
boom thats how i do it
just noticed that the pixel font messes up the way i made it
Neclear Generator overheats even with full water supplie. Help!
Use 2 pulse pipe's and 5 flux pumps than it won't overheat ☺
Is this going to stay being free? (I hope)
Is multiplayer possible on Windows?
Or just generally.
Nevermind.
it is
how?
Download Tunngle
Anuke i only play on browser but it is still fun i was wondering if update 3.3 was featured for HTML5 version because i reaally want to play with all my friends and it is very frustating when I can´t save my game so please add more things for HTML5 please reply if u agree.
Can you teleport water? I'm planning to put a nuclear reactor quite far from the water and a teleport seems like a much quicker option. Is it possible?
No, not as far as i know :(
How is the teleporter used?
Same has the filter, but using color and energy (the colors to difference ones of others)
When I go to save the game, it gives me an error and takes me to the menu screen and my game is not saved.
i just thought of a new idea to make a barrier because the AI seeks the weakest point in your barrier which could be 1 by 1 armor blocks. instead you make a long open pathway we guns on both sides of the walls. then boom they go to through and get destroyed
so i have tested it out and it works. i have also added on the outside armor blocks that get destroyed to protect the main walls
so it is suppost to look like this > guns on this side | | guns on this side
the middle is the path the | are the armor blocks. sorry i cant get pictures...
The only problem with that is that in the later waves the enemy absolutely destroys armor blocks, with some enemies destroying one by one uranium armor blocks in one shot. This makes your strategy kind of hard to execute well. Other than that, yeah it would work, but more for the early waves.
i forgot to say i was in sandbox mode so i can pause and replace it.
ok im on mac and it doesnt work? the error is
Dyld Error Message:
Library not loaded: /usr/lib/libc++.1.dylib
Referenced from: /Users/gloriane9/Desktop/Mindustry.app/Contents/MacOS/Mindustry
Reason: image not found
i know its a early version but just thought to let you know