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(+1)

I LOVE this game, you should put it up on steam with some achievements for steam! I think that'd be pretty cool, also if you add achievements onto the android version through play games, that'd be cool too! (I play it on PC and Android). Thanks for this great game, I'm gonna donate some money when I have some.

I'm planning to put this on Steam after 4.0, that is, when multiplayer is finished.

Very ambitious and cool game :) many systems working together, major props!

The game is not opening, can anyone help me?
I am using windows 7 64 bit.

Same, except I'm using 64 bit Windows 10.

Hello.  In my last comment I heard you say that there was no save feature in the HTML5 version. If that is the case could you please add a save feature? I think quite aa few people would benefit from it.  Overall though, I think this is a wonderful game, so keep up the good work! Thank you for your time.

I've implemented saving now, but it's buggy. If I can fix the issues in time for 3.3, it should be available by then.

(-2)

i had a idea of hacking it cuz it wuz so hard but when i looked at the code i "fainted"

(-1)

i have a hacked version (or rather, modded) available for download! Download on Github

I just wan't u to know can u i love this game it is the best game in the world I made an account so i could review one thing i think you shoud add is like a rechargable mech suit that u can use 2 kill things .Please reply that would be great!!!!!!!!!!!

Ok. I have to tell you the truth. I play your game each day for 2 hours since I discovered it. I'm addict. 

this game is really addictive! an option to minimize the window? would be cool xD

Also I think this is a lovely game! Keep up the good work devs!

Can you add a save mechanic? I would really enjoy  that. Thank you for your time. 

There is saving on desktop and mobile, but the HTML5 version doesn't support it.

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So, because I am doing this on my mac os I can't save my game? 

If that is the case could you please add it? I think quite a few people would benefit from a save  feature. Thank you!

Yes you can save your game, just download the game.

can u please add it in to html5 version because i´m not allowed to download anything. Also can u please let me know if u can´t.

Thanks

mac version still doesnt work, also a minimap would be cool

I've gotten the mac version functional, and it should be available in 3.3. A minimap is planned for a future release as well.

Deleted 6 years ago

just realized that this is 3.2, sorry

oh wow, i remember you from an old jam where you made project home, I got your game recommended me on google play store, how cool is that

Oh yeah, I remember you from the Discord! Unfortunately I've stopped working on Project Home for the last few months as this project has been draining all my time, but perhaps I'll be able to return to it sometime soon.

SO. GOOOOOOOOOOOOOOOOOOOOOOOOOOOOD

Could you bring back the doors as water bridges like they were in 3.1

Deleted post

your game is WHOOOOOOOOOOOOOOOOOOOOOOOOOAAAAAAAAA. Awesome.

Suggestion: Custom Mechs?!?!?!?

dun dun dunnn

(Dramtic music plays while you read this comment!)

new version?

not dead yet

WHERE DID YOU GET THOSE WALLS FROM?

nvm just realized how old this is

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My thought on this game, 10/10.
though i kinda have some suggestions like vehicles and other things like mechs and robots that fight for you. so far this game has been a blast. I really cant get bored of this game for some reason. I hope you can get far with this game because it still has so much potential

(+1)

I love your game! At first I thought it was ...OK. Then you updated it and I knew you were dedicated, you fixed some of my issues, then you updated again, now I'm very impressed! So far the main issues I can bring to you attention is: the editor is very welcome, but hard to use, if you made it to where it has a better grid system, like every 5, it has a thicker line, it would make measuring better. Also, an enemy glossery would be nice. I'll keep you updated on things y'all should try to do to improve it as I think of them. I love your game concept! And every update you have  added things I think should be there. Very good job! 

gg

I love this game! Got it on my phone so but my thumbs are huge on the small screen so I saught to find an answer. And I found one! It appears you can get it on PC, Mac, and Linux! Thanks so much for the great game, keep up the great work!

hi

my friend showed me this game and now I regret having an iPhone

Hello there!

Here's a suggestion.

Create a new gamemode which combines the waves mode with the sandbox mode.

It would make you try and find the resources to build everything but you could choose when the waves come.

Or just add a world generation menu to make players able to change settings of the world so that we could make waves spawn less often


This suggestion is because your game is great, and I like it A LOT!! But it is also hard (which is great), so new players can play a "Normal" game but easier. It would be something like a training mode.


Anyways hope you read this, keep up the great work, you got a fan here!

I completely agree. The gamemode that you are proposing sounds like a great idea i hope the devs put that into work!

this is allone person their isnt a team developing this is a magnificent solo endeavor

Deleted 1 year ago

Alright thanks for notifying me.

Very good game it's like factor.io but best continue working and i think that you will apear in steam and playstation store

This is a great game and I'm really enjoying it, but I can't get the Mac desktop version to work, so I have to use the browser version, could you please tell me how to? Thanks

Unfortunately, I don't have a Mac, and the application is packaged by an external tool. I'm not particularly knowledgeable about Mac systems either, so there's not much I can do, sorry.

We got it working with the current build however it's a bit of a lengthy process. If you head onto the discord and mention me I'll explain. Anuke should have it working with the next release.

Man, when I found out this game was on PC I was so happy!  Keep up the good work!

Anuke, I was really happy if this was available for 32bit but it wasnt . But Please include it because im a fan of thease type of games and i do like pixel games too.

I will be looking into making a 32-bit version soon.

I was very happy for your reply but if you can also do it pn ios it will be a pretty good game and i will also be very happy to play it.

i noticed there was no icon so i made my own :D. btw Great game.

 when I open it , it is in a termanal

Its a super cool game, me and my friends play it on school all day but there´s one thing i would like in the game. Maybe you could make something that it automaticly updates, like a client or something. Because now i need to go to the website everytime ( Its worth it ;) ) But it would make it easier. Thank you for creating this super awesome game and keep up the good work!!

Hi Anuke How are you? My name is Jocando 21 from the Hispanic community. And if you like it, I could help you with the translation into Spanish :) / Hola Anuke Como estas Mi Nombre Es Jocando 21 de la comunidad hispana Y si gustas al igual que yo pdria ayudarte con la traduccion al español :)

Currently, the text in the game is hard-coded in and is in the process of being converted to translatable text files. So, translation isn't supported yet, but will be soon. Thanks for the offer, though! If you want, I can contact you once this is done.

(1 edit)
Ok let me know. I'll be attentive

Don't know if anybody already mentioned it but, congratz! SplatterCatGaming just posted a play through of Mindustry! Keep up the good work!

Well, that explains all the views-- thanks for posting about this!

Can you add blueprint-style building?  It would make the game a lot faster so you don't have to pause and build a whole entire setup again.

Also, if you click on a teleporter arrow that is ontop of another teleporter,  it won't click the arrow but it will click the teleporter.

I know, that really annoys that, because i loveto use teleporters. Please Fix it if you can Anuke.

(+1)

How do you run this on mac?

Download the mac version.

How do liquids compute?  The oil extractor says 45 oil/sec for 1 coal/sec and I have two flux (45 oil/sec). But I still don't get 1 coal per sec.  It's more like 1 every 5

(1 edit)

I did some investigating, and the problem was that pumps were not transferring the liquid fast enough. So, they were indeed generating 45 oil/sec, but not offloading it to the pipes. This should be fixed in the upcoming release.

Thankyou in advance for fixing it.  I never use any of the extractors because of this.

 minimap :)

(+2)

THIS GAME IS AMAZING!

I love it so much. It is so fun and i cant wait to see more additions to it.

I have some suggestions if you wanna put them in:

Make a turret Ammo detector. It detects how much ammo a turret has, and if it needs ammo, unblocks a conveyor to let ammo. I would use this a lot since my turret conveyors get overflowed and i don't really like it to much.

Maybe a storage bock, and different tiers? Could be useful in some places.

Be able to move the centre block.

More types of mechs.

A custom map builder?

A drag tool for placing many blocks at once.

Multiplayer? I don't know why you would want it, it just popped into my head. Maybe PvP modes were you have to invade the other teams base, or maybe a co-op with many different bases.

A SUPER MAP. Were your not defending your centre block, but maybe a town or city? I think that would be cool.

Maybe a space map or maps?

Some wack and crazy blocks and mines. Like some stuff that could blow-up at any second, but if you have it, you will reap the rewards. 

I like the power system. It takes some getting used to, But maybe you could add some wires of some sort. I just find it a bit weird to work with power lasers, but i still like them.

If did add any of these, please do the Custom map builder. I would really want that.

Thanks for reading (If you did) and Thanks for making this game. Keep adding awesome things to it and keep up the awesome work!

Goodbye!

-Tyler

btw if i put this in the wrong place, sorry. Just found out about itch.io (Thanks to this game =D)

You can do the ammo detector thing by putting a router behind the turret.

Many of these are already planned or in the works! I've started working on the map editor a few days ago, and the drag-place tool has just been implemented as well. Thanks for the feedback!

(+1)

I never seem to use any of the turrets besides the double, railgun, and Titan turrets.  Maybe try slowing down progression of resources so that the early content can be more appreciated.  Also, deleting is annoying and takes too long.

Which map are you playing on? Different maps have different difficulties, and sometimes (as you say) it's possible to warp through the tiers very quickly. Other maps are much more difficult: today, testing in caves, I was having trouble setting up reliable steel production, even by wave 8, as the enemies were harassing my production. A few updates ago, when I was playtesting in fortress, I was producing dirium by that time.

It also depends on how the ores generate around your base. Sometimes you get lucky, other times you don't. Still, you're right: very often, it takes too much little time to progress, and some of the turrets are quite useless. I will look into this when I can.

As for deletion, I agree, and that has been fixed in the 3.1 update.

In order to save your game, do you have to download the game?

Yes. Saving isn't supported on web for technical reasons.

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