Do you mean the tlelelelrpoterperoertletrereletperol erperperlerperperletooreterer from build 69? No, it was a joke. (no, the teleporter is not coming back)
if you are playing with your friend on the same local network, port forwarding is not required. However if both of you are in different network, port forwarding of the host will be required:
I don't play in PC with wi fi I mean I don't use any routers, I use my mobile data and play in phone. Should I send my phone's ip address to my friend?
If you are using a phone, you can play with your friend by opening a hotspot on your phone and ask your friends to connect to it. This should form a local area network (LAN) and allow connection between the devices. I don't think you even need to enable data for LAN connection to work.
Of course your friend must be 8n the range of your hotspot
This game is incredible. Multiplayer works great and is really fun, one problem I had was not being able to switch back to my normal drone/mech that you start with after changing into a different mech (This is on the beta by the way) Not sure if there is an option to do so or not so sorry if I just missed it. Otherwise great :)
Hello, Anuke. I'm not a player that has played a lot of your game, but I'm an old player (you can see my comment from one year ago).
Since then I've been checking every new version and I'm very glad that you listened to all of our suggestions and also improved and expanded the game so much. I love playing factorio and this game sort of feels like it while at the same time being different (why? Because the genre is the same, but the games are different) and I really enjoy this kind of game. I like difficutly and I hope that, after I finnish high school and do the University Entry Exam, this summer I can play some tens of hours of this game cause it really looks like worth putting hundreds of hours of playing into it.
Thanks for all of the effort and love you put into this, I'm glad it's now a "big" game, you deserve it!
I really love the game! But please add the command center again..
Also, I think the Impact reactor is inefficient.. It requires a huge amount of cryo fluid (the set-up for it takes a huge space) plus the material for needed for it to run is a bit troublesome to make as it takes multiple process. Please developer, do something about this..
about the impact reactor i think it hsould stay it adds a sense of pro con decision making as it takes up space uses lots of resources and hard to start up so it requires time which is time away from defenses. i like it it adds a good element
So I downloaded game okay, it's a great concept I love the idea of mining materials to feed your tower defence, and its also very good that its so open on huge islands and such, but you really need to add some tooltip info about which weapon types accept which materials and such, also info on what certain elements do, like the router for example - to hell if I know what that might do :D really a good idea and great concept, just give us a short tutorial or tips so we can easily start out.
in the next build 73 or 74 from version 4.0 we need again the units command we need like in build 63 the commander it usefull pls get it again pls just get this for me or other players ok?.thank you!
I think there is a bug in the macOS app. I ran the terminal and was met with this.
Last login: Tue Apr 16 17:04:00 on ttys000 (null):~ user$ /Users/user/Downloads/Mindustry\ 2.app/Contents/MacOS/Mindustry ; exit; java.lang.UnsatisfiedLinkError: Failed to dynamically load library: /var/folders/wg/r61mwtm96ts4gtfqs60lfhj40000gp/T/lwjgluser/3.2.1-SNAPSHOT/libglfw.dylib(error = null) at org.lwjgl.system.macosx.MacOSXLibraryDL.loadLibrary(MacOSXLibraryDL.java:32) at org.lwjgl.system.macosx.MacOSXLibraryDL.<init>(MacOSXLibraryDL.java:19) at org.lwjgl.system.macosx.MacOSXLibrary.create(MacOSXLibrary.java:28) at org.lwjgl.system.APIUtil.apiCreateLibrary(APIUtil.java:126) at org.lwjgl.system.Library.loadNative(Library.java:338) at org.lwjgl.system.Library.loadNative(Library.java:322) at org.lwjgl.system.Library.loadNative(Library.java:239) at org.lwjgl.system.Library.loadNative(Library.java:205) at org.lwjgl.glfw.GLFW.<clinit>(GLFW.java:673) at sun.misc.Unsafe.ensureClassInitialized(Native Method) at sun.reflect.UnsafeFieldAccessorFactory.newFieldAccessor(UnsafeFieldAccessorFactory.java:43) at sun.reflect.ReflectionFactory.newFieldAccessor(ReflectionFactory.java:156) at java.lang.reflect.Field.acquireFieldAccessor(Field.java:1088) at java.lang.reflect.Field.getFieldAccessor(Field.java:1069) at java.lang.reflect.Field.getInt(Field.java:574) at org.lwjgl.system.APIUtil.apiClassTokens(APIUtil.java:322) at org.lwjgl.glfw.GLFWErrorCallback$1.<init>(GLFWErrorCallback.java:98) at org.lwjgl.glfw.GLFWErrorCallback.createPrint(GLFWErrorCallback.java:97) at io.anuke.arc.backends.lwjgl3.Lwjgl3Application.initializeGlfw(Lwjgl3Application.java:74) at io.anuke.arc.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:35) at io.anuke.mindustry.desktop.DesktopLauncher.<init>(DesktopLauncher.java:19) at io.anuke.mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:50) java.lang.NullPointerException at io.anuke.mindustry.desktop.CrashHandler.lambda$handle$7(CrashHandler.java:73) at io.anuke.mindustry.desktop.CrashHandler.ex(CrashHandler.java:118) at io.anuke.mindustry.desktop.CrashHandler.handle(CrashHandler.java:73) at io.anuke.mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:52) Sending crash report. 290:297: syntax error: Expected “,” but found identifier. (-2741) logout
I don't want to bother you, but I would really really appreciate a 32 bit version for Linux as it is the only OS I have access to at the moment.
I'm really thankful for all the hours of enjoyment you have brought to me through the android version, and hope you can get out the 32 bit Linux version.
If you don't have the answer yet, then I'll tell you. There are no structures that require uranium to build; uranium is used for ammo or for making energy. Instead, the green bar you see when building structures is dirium; to get dirium, you need to build a crucible, which I think you need titanium and steel for (the game should tell you what it requires). Then you can build stuff requiring it. Hope this answers your question!
While playing in multiplayer storymode over lan, only one player seems to be recieving the resources that were made during the level, severely crippiling the other player's researching ablities. Is that intentional and if not can you fix it please?
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Comments
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ay
can you get again the commander? to control the units pls
Do you mind bringing back the great teleporter
Do you mean the tlelelelrpoterperoertletrereletperol erperperlerperperletooreterer from build 69? No, it was a joke.
(no, the teleporter is not coming back)
How to play with friends, it says ip forwarding is required for a friend to join my game from anywhere.what is up forwarding?
if you are playing with your friend on the same local network, port forwarding is not required. However if both of you are in different network, port forwarding of the host will be required:
How to port forward:
http://tiny.cc/yuex7y
I don't play in PC with wi fi I mean I don't use any routers, I use my mobile data and play in phone. Should I send my phone's ip address to my friend?
If you are using a phone, you can play with your friend by opening a hotspot on your phone and ask your friends to connect to it. This should form a local area network (LAN) and allow connection between the devices. I don't think you even need to enable data for LAN connection to work.
Of course your friend must be 8n the range of your hotspot
If you can host a hotspot it maybe works, but you cannot port forward on mobile data. Instead you can join the Discord to find a list of servers.
can someone tell me how to command my units
like making them go in one place
You can't do it without the command center (it was removed from previous updates)
All you can do is watch them roam around like idiots and drown themselves on water.
how do we get dirium
Dirium was removed starting from the v4 update.
you have to mix titan and steal with coal in the crucible
i made it up to wave 62
holy drones in mindustry 4-Beta
How about adding the Dirium?
Could you please add upgrade button on blocks, increased stats etc.
I just have the demo music up to max on my computer cause its just that good
Nice game (:
mahe storage blocks plz and also i would like to see controller support plz. :)
The game now has controller support. You can chose the input device in the options menu. Both stable release and beta have it.
can the items on storage can be taken when you launch?
WHERE IS THE DOORS!!!! I DONT SEE THEM
If you are on the 4 beta, you'll need to research them, if i remeber correctly they sre after titanium walls
Ok I’m on the “free” download site above. How do I turn a Mac OS zip file into a working app on my iPad mini?
iPads don't run OS X, so that's not going to work. Can you get it ia the App Store?
unfortunatley that is impossible and anuke has yet to release v4 on the app store
anuke, can you send a link to the soundtrack that was replaced because of copyright?
I believe these are the ones I used:
- Track 1
- Track 2
- Track 3
- Track 4
I switched music due to these being put under a non-commercial license, which didn't work for the iOS version as it was paid.
Noooooooo dont add them to the game with the current music
I missed the old soundtrack so much. Thanks for putting the links here!
This game is incredible. Multiplayer works great and is really fun, one problem I had was not being able to switch back to my normal drone/mech that you start with after changing into a different mech (This is on the beta by the way) Not sure if there is an option to do so or not so sorry if I just missed it. Otherwise great :)
lets say your using the delta ship if you want to return to the normal ship go back into the delta ship pad. Works for all ships and mechs
Thanks
Why my game crashes often, maybe I was my false because i made the size of the map to be 512x512. But at first time i play at 512x512 didn't happen.
Are there any suggestions to prevent it?
please, 256x256 is't enough for me
get a better pc
Hello, Anuke. I'm not a player that has played a lot of your game, but I'm an old player (you can see my comment from one year ago).
Since then I've been checking every new version and I'm very glad that you listened to all of our suggestions and also improved and expanded the game so much. I love playing factorio and this game sort of feels like it while at the same time being different (why? Because the genre is the same, but the games are different) and I really enjoy this kind of game. I like difficutly and I hope that, after I finnish high school and do the University Entry Exam, this summer I can play some tens of hours of this game cause it really looks like worth putting hundreds of hours of playing into it.
Thanks for all of the effort and love you put into this, I'm glad it's now a "big" game, you deserve it!
Some interface suggestions from an Android user:
Move the block description button ('?') to the bottom right (currently it is top right and frequently gets confused for a 'close' button)
Change turrets in some way to indicate the fuel type. Uniform color schemes/shapes/central indicator pixel?
Some way to cancel drag construction before placement. Maybe a dynamic cancel button somewhere on screen.
Menu option to adjust 'hold deconstruct' time.
Menu option to reduce particles in battle and avoid lag spikes.
Show how many of a block can be built with current resources.
Thank you for this game!
My brothers and I were playing Desolate Rift and every attack from the enemy, the fps drops from 30 to 7.
a lan over the wifi gameWe're using mobile hotspot.
And about the number of enemies... 278 is a small number.. sometimes 800+ would spawn.. but they are weak tho.. well, except for the huge ones
I made a map that pretty much gives a challenge
has ~500 units at wave 40 with some big bois
you can cancel drag wit just randomly taping with another finger\
I really love the game! But please add the command center again..
Also, I think the Impact reactor is inefficient.. It requires a huge amount of cryo fluid (the set-up for it takes a huge space) plus the material for needed for it to run is a bit troublesome to make as it takes multiple process. Please developer, do something about this..
What do you think guys?
about the impact reactor i think it hsould stay it adds a sense of pro con decision making as it takes up space uses lots of resources and hard to start up so it requires time which is time away from defenses. i like it it adds a good element
Love the game! I know it's gonna come together perfectly, keep up the good updates :)
So I downloaded game okay, it's a great concept I love the idea of mining materials to feed your tower defence, and its also very good that its so open on huge islands and such, but you really need to add some tooltip info about which weapon types accept which materials and such, also info on what certain elements do, like the router for example - to hell if I know what that might do :D really a good idea and great concept, just give us a short tutorial or tips so we can easily start out.
the islands map needs more stone in it or its not possible to. Survive
he didnt make the islands map
so so so nice mindustry
I love this game and wish I could play the newest update, but it just won't work. Here is a vid of me trying to open the file:
https://www.youtube.com/watch?v=EIRIZSEdO5k&feature=youtu.be
in the next build 73 or 74 from version 4.0 we need again the units command we need like in build 63 the commander it usefull pls get it again pls just get this for me or other players ok?.thank you!
good game
hey guys it me and i was wndering if you have any ideas for the next update
I think there is a bug in the macOS app. I ran the terminal and was met with this.
Last login: Tue Apr 16 17:04:00 on ttys000
(null):~ user$ /Users/user/Downloads/Mindustry\ 2.app/Contents/MacOS/Mindustry ; exit;
java.lang.UnsatisfiedLinkError: Failed to dynamically load library: /var/folders/wg/r61mwtm96ts4gtfqs60lfhj40000gp/T/lwjgluser/3.2.1-SNAPSHOT/libglfw.dylib(error = null)
at org.lwjgl.system.macosx.MacOSXLibraryDL.loadLibrary(MacOSXLibraryDL.java:32)
at org.lwjgl.system.macosx.MacOSXLibraryDL.<init>(MacOSXLibraryDL.java:19)
at org.lwjgl.system.macosx.MacOSXLibrary.create(MacOSXLibrary.java:28)
at org.lwjgl.system.APIUtil.apiCreateLibrary(APIUtil.java:126)
at org.lwjgl.system.Library.loadNative(Library.java:338)
at org.lwjgl.system.Library.loadNative(Library.java:322)
at org.lwjgl.system.Library.loadNative(Library.java:239)
at org.lwjgl.system.Library.loadNative(Library.java:205)
at org.lwjgl.glfw.GLFW.<clinit>(GLFW.java:673)
at sun.misc.Unsafe.ensureClassInitialized(Native Method)
at sun.reflect.UnsafeFieldAccessorFactory.newFieldAccessor(UnsafeFieldAccessorFactory.java:43)
at sun.reflect.ReflectionFactory.newFieldAccessor(ReflectionFactory.java:156)
at java.lang.reflect.Field.acquireFieldAccessor(Field.java:1088)
at java.lang.reflect.Field.getFieldAccessor(Field.java:1069)
at java.lang.reflect.Field.getInt(Field.java:574)
at org.lwjgl.system.APIUtil.apiClassTokens(APIUtil.java:322)
at org.lwjgl.glfw.GLFWErrorCallback$1.<init>(GLFWErrorCallback.java:98)
at org.lwjgl.glfw.GLFWErrorCallback.createPrint(GLFWErrorCallback.java:97)
at io.anuke.arc.backends.lwjgl3.Lwjgl3Application.initializeGlfw(Lwjgl3Application.java:74)
at io.anuke.arc.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:35)
at io.anuke.mindustry.desktop.DesktopLauncher.<init>(DesktopLauncher.java:19)
at io.anuke.mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:50)
java.lang.NullPointerException
at io.anuke.mindustry.desktop.CrashHandler.lambda$handle$7(CrashHandler.java:73)
at io.anuke.mindustry.desktop.CrashHandler.ex(CrashHandler.java:118)
at io.anuke.mindustry.desktop.CrashHandler.handle(CrashHandler.java:73)
at io.anuke.mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:52)
Sending crash report.
290:297: syntax error: Expected “,” but found identifier. (-2741)
logout
[Process completed]
I don't want to bother you, but I would really really appreciate a 32 bit version for Linux as it is the only OS I have access to at the moment.
I'm really thankful for all the hours of enjoyment you have brought to me through the android version, and hope you can get out the 32 bit Linux version.
have you tried using the normal linux 64
Great game but I have a few questions:
Will you add texture packs? So people can switch between the pixelated textures and the new textures (And create their own packs).
And will you allow modding in the game?
Also why don't the servers work (local)?
And will you re-add those drones witch come out to help when in combat? (If yes I'd suggest making missions where you destroy the enemy base).
Texture packs and modding are being developed already, just not by anuke.
When i mine urainium ore with the correct drill, structures requiring it don't unlock. Do I need to smelt it or am I just a potato?
Maybe because it glitched?
If you don't have the answer yet, then I'll tell you. There are no structures that require uranium to build; uranium is used for ammo or for making energy. Instead, the green bar you see when building structures is dirium; to get dirium, you need to build a crucible, which I think you need titanium and steel for (the game should tell you what it requires). Then you can build stuff requiring it. Hope this answers your question!
uranium isnt even in the game ;-
he is talking about 3.5
Instead of Donating Money, I Decided To Buy It On IOS. Hope Thats Alright.
@Anuke
Do you have a paypal or some other tip jar? I'd send a few bucks but can't see a way to do it on "creator page" or around the game.
the islands map needs to be fixed to have not stone or its impossible to servive
I want to play with people why can't you just play with some one else around the world
While playing in multiplayer storymode over lan, only one player seems to be recieving the resources that were made during the level, severely crippiling the other player's researching ablities. Is that intentional and if not can you fix it please?
Thank you, It seems to have been fixed. You've made us quite happy. Thank you for your creation, it is an amazing game.
if there was a way to get a bunch of people on one server I would of but I can't join anyone's game help